# WebRTC vs. Zoom

**URL:** <https://discourse.lynckia.com/t/webrtc-vs-zoom/976>\
**Category:** Support\
**Created:** [February 19, 2020, 4:11pm UTC](https://discourse.lynckia.com/t/webrtc-vs-zoom/976 "2020-02-19T16:11:23Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Marlin\_Cobb1](https://yyz1.discourse-cdn.com/flex031/user_avatar/discourse.lynckia.com/marlin_cobb1/32/167_2.png) [@Marlin\_Cobb1](https://discourse.lynckia.com/u/Marlin_Cobb1)\
**Post date:** [February 19, 2020, 4:11pm UTC](https://discourse.lynckia.com/t/webrtc-vs-zoom/976/1 "2020-02-19T16:11:23Z")

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I am losing customers over the quality of my screen-share when compared to Zoom. I have a low framerate (5 frames/sec) need but as close to lossless 1920 x 1024 quality. This needs to be broadcasted to ~100 users. Will I ever be able to achieve that with WebRTC and Licode?

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**Author:** ![Javier](https://yyz1.discourse-cdn.com/flex031/user_avatar/discourse.lynckia.com/javier/32/20_2.png) [@Javier](https://discourse.lynckia.com/u/Javier)\
**Post date:** [February 21, 2020, 10:43am UTC](https://discourse.lynckia.com/t/webrtc-vs-zoom/976/2 "2020-02-21T10:43:08Z")

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For your use case it’s better to enable simulcast for screensharing. You can take a look at “Publish Simulcast Streams” section in [https://licode.readthedocs.io/en/master/client\_api/](https://licode.readthedocs.io/en/master/client_api/)
